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WYBA QUICK REC RULES        
GRADES 3/4 5/6 7/8 HIGH SCHOOL        
DRAFT Random Player Pick Player Pick Player Pick        
    can do Random if all Coaches agree.            
                 
CLOCK Eight 5-minute periods run time Eight 5-minute periods run time Eight 5-minute periods run time Eight 5-minute periods run time        
  no stop time stop time last minute period 4 stop time last minute period 4 stop time last minute period 4        
    stop time last two minutes period 8 stop time last two minutes period 8 stop time last two minutes period 8        
                 
OVERTIME no Overtime See Below See Below See Below        
                 
TIMEOUTS none 3 any time per game / 1 for each OT 3 any time per game / 1 for each OT 3 any time per game / 1 for each OT        
                 
SUBSTITUTIONS sub @ 5 minutes sub @ 5 minute buzzer sub @ 5 minute buzzer sub @ 5 minute buzzer        
  no subs during period no subs during a period no subs during a period no subs during a period        
  unless injury - do not track fouls  unless injury or foul out unless injury or foul out unless injury or foul out        
  NO TRIPLE SHIFTS EVER No triple shifting ever (regulation/OT) No triple shifting ever (regulation/OT) No triple shifting ever (regulation/OT)        
  Unless 7 players or less unless 7 or less players at game unless 7 or less players at game unless 7 or less players at game        
                 
DEFENSE man to man man to man man to man man to man or zone        
  double team in key double team in key double team in key          
                 
FAST BREAK no yes yes yes        
                 
JUMP BALL start/alternate Poss. start/alternate Poss. start/alternate Poss. start/alternate Poss.        
                 
FULL COURT PRESS no Last 2 minutes each half Last 2 minutes each half Allowed all game and OT        
                 
FOUL SHOT DISTANCE n/a - NO FOUL SHOOTING regulation regulation regulation        
                 
FOULS - BONUS none 7 each half 1 and 1 7 each half 1 and 1 7 each half 1 and 1        
    10 each half 2 shots 10 each half 2 shots 10 each half 2 shots        
                 
3 POINT SHOTS no all baskets 2 points yes yes yes        
                 
SIZE BALL Jr. 27.5 for Girls 28.5 Girls 28.5 / Boys 29.5 Girls 28.5 / Boys 29.5        
  28.5 for Boys              
OVERTIME RULES (no overtime in 3/4)        
1. Overtime period will be 2 minutes of stop time.         
2. A second overtime will also be 2 minutes of stop time (if necessary).        
3. If after two overtime periods the teams are tied, there will be a sudden death period where the first team that scores wins the game.        
4. Full court pressing is allowed in the overtime, and subsequent overtime periods (No Pressing allowed in 5/6)        
5. Substitution of players in the overtime period will be identical to regulation play. There will be no triple shifting of any players, unless there are 7 players or fewer on your team.        
Example:        
If a player plays the 7th and 8th shift of a game (because there are less than 10 players on that team at the game), that player cannot play in the first over time period, but can in the second OT period should one be necessary.  If a second OT period and/or third OT period is required, all players on the bench must be inserted, with the remaining filled by a player who has not played two shifts in a row (for instance, player plays shift 8 of regulation and 1st OT period, player could not play 2nd OT unless only 7 players on the team).        
6. This substitution pattern will repeat itself if a second overtime or sudden death period is necessary.        
7. One time out per overtime period.

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TECHNICAL FOUL RULE - Any Coach or Player getting 2T's or Ejected from Game will equal a TWO GAME SUSPENSION.  A game ejection also equals two Technical Fouls (if only one T issued during ejection).  Once 5 (FIVE) Technical Fouls in one YEAR are reached it will equal BAN FROM LEAGUE for that year and FUTURE.  ZERO TOLERANCE!


PLAYING TIME - EQUAL PLAYING TIME FOR ALL PLAYERS